﻿
if ( GetLocale() == "zhTW" ) then

    --Stuff that only has an English version for now
    
    TARGETRANGE_NAME = "TargetRange";
    TARGETRANGE_HELP  = { 
                           HIGHLIGHT_FONT_COLOR_CODE .. "/trange status " .. LIGHTYELLOW_FONT_COLOR_CODE .. "- Displays which actions are monitored",
                           HIGHLIGHT_FONT_COLOR_CODE .. "/trange update 0.0-1.0 " .. LIGHTYELLOW_FONT_COLOR_CODE .. "- Set how often the addon updates (in seconds)",
                           HIGHLIGHT_FONT_COLOR_CODE .. "/trange center " .. LIGHTYELLOW_FONT_COLOR_CODE .. "- Move frame to center of UI if lost"};
      
    TARGETRANGE_UNLOCKED= "解鎖";
    TARGETRANGE_LOCKED  = "鎖定";
    TARGETRANGE_TEXTHEIGHT_ERROR = LIGHTYELLOW_FONT_COLOR_CODE .. "字體大小必須是1-30.";
    TARGETRANGE_UNKNOWN_COMMAND = "未知命令，請輸入'/trange'查看"
    

    
    -- PRIEST
    TRLocale.PRIEST.Heal = "治療術";
    TRLocale.PRIEST.Mind_Control = "精神控制";
    TRLocale.PRIEST.Mind_Flay = "精神鞭笞";
    TRLocale.PRIEST.Mind_Blast = "心靈震爆";
    TRLocale.PRIEST.Mind_Vision = "心靈視界";
    
    -- MAGE
    TRLocale.MAGE.Fire_Blast = "火焰衝擊";
    TRLocale.MAGE.Arcane_Missiles = "祕法飛彈";
    TRLocale.MAGE.Arcane_Missiles_Display = "祕法飛彈";
    TRLocale.MAGE.Scorch = "灼燒";
    TRLocale.MAGE.Frostbolt = "寒冰箭";
    TRLocale.MAGE.Fireball = "火球術";
    TRLocale.MAGE.Detect_Magic = "偵測魔法";
    TRLocale.MAGE.Arena1_Gloves = "鬥士的絲質護腿";
    TRLocale.MAGE.Arena2_Gloves = "殘忍鬥士的絲質護手";
    
    -- DRUID
    TRLocale.DRUID.Mark_of_the_Wild = "野性印記";
    TRLocale.DRUID.Healing_Touch = "治療之觸";
    TRLocale.DRUID.Bash = "重擊";
    TRLocale.DRUID.Claw = "爪擊";
    TRLocale.DRUID.Feral_Charge = "野性衝鋒";
    TRLocale.DRUID.Faerie_Fire = "精靈之火";
    TRLocale.DRUID.Wrath = "憤怒";
    
    -- PALADIN
    TRLocale.PALADIN.Holy_Shock = "神聖震擊";
    TRLocale.PALADIN.Holy_Shock_Display = "神聖震擊/治療術";
    TRLocale.PALADIN.Blessing_of_Might = "力量祝福";
    TRLocale.PALADIN.Blessing_of_Might_Display = "淨化術/治療術";
    TRLocale.PALADIN.Holy_Light = "聖光術";
    TRLocale.PALADIN.Crusader_Strike = "十字軍聖擊";
    TRLocale.PALADIN.Hammer_of_Justice = "制裁之錘";
    TRLocale.PALADIN.Hammer_of_Justice_Display = "制裁之錘";
    TRLocale.PALADIN.Repentance = "懺悔";
    TRLocale.PALADIN.Hammer_of_Wrath = "憤怒之錘";
    TRLocale.PALADIN.Hammer_of_Wrath_Display = "憤怒之錘";
    
    -- SHAMAN
    TRLocale.SHAMAN.Water_Breathing = "水下呼吸";
    TRLocale.SHAMAN.Healing_Wave = "治療波";
    TRLocale.SHAMAN.Earth_Shock = "地震術";
    TRLocale.SHAMAN.Earth_Shock_Display = "地震術";
    TRLocale.SHAMAN.Lightning_Bolt = "閃電箭";
    TRLocale.SHAMAN.Lightning_Bolt_Display = "閃電箭";
    TRLocale.SHAMAN.Arena1_Gloves = "鬥士的鎖甲手套";
    TRLocale.SHAMAN.Arena2_Gloves = "殘忍鬥士的鎖甲護手";
    TRLocale.SHAMAN.Arena3Version1_Gloves = "復仇鬥士的鎖甲手套";
    TRLocale.SHAMAN.Arena3Version2_Gloves = "復仇鬥士的鎖甲護手"; 

    
    -- WARLOCK
    TRLocale.WARLOCK.Fear = "恐懼術"; 
    TRLocale.WARLOCK.Immolate = "獻祭";
    TRLocale.WARLOCK.Immolate_Display = "獻祭";
    TRLocale.WARLOCK.Corruption = "腐蝕術";
    TRLocale.WARLOCK.Corruption_Display = "腐蝕術";
    TRLocale.WARLOCK.Shadow_Bolt = "暗影箭";
    
    -- ROGUE
    TRLocale.ROGUE.Sinister_Strike = "邪惡攻擊";
    TRLocale.ROGUE.Blind = "致盲";
    TRLocale.ROGUE.Throw = "投擲";
    TRLocale.ROGUE.Slice_and_Dice = "切割";
    
    -- WARRIOR
    TRLocale.WARRIOR.Hamstring = "斷筋";
    TRLocale.WARRIOR.Intimidating_Shout = "膽怒吼";
    TRLocale.WARRIOR.Intimidating_Shout_Display = "膽怒吼";
    TRLocale.WARRIOR.Charge = "衝鋒";
    TRLocale.WARRIOR.Shoot = "射擊";
    
    -- HUNTER
    TRLocale.HUNTER.Wing_Clip = "摔絆";
    TRLocale.HUNTER.Scatter_Shot = "驅散射擊";
    TRLocale.HUNTER.Auto_Shot = "自動射擊";
    TRLocale.HUNTER.Hunters_Mark = "獵人印記";
    TRLocale.HUNTER.Hunters_Mark_Display = "獵人印記";
    
    -- OTHER
    TRLocale.OTHER.Melee = "近戰中";
    TRLocale.OTHER.Friend = "朋友";
    TRLocale.OTHER.Max_Heal = "長距離 治療術";
    TRLocale.OTHER.Too_Far = "很遠";
    TRLocale.OTHER.Deadzone = "盲點";
    TRLocale.OTHER.You = "--->[  你  ]<---";
	
    --Options
	TRLocale_OPTION_Title = "Target Range設置";
	TRLocale_OPTION_Color = "顯示職業顏色";
	TRLocale_OPTION_ColorDesc = "是否在ToT面板和距離視窗按顏色顯示職業，啟用後各框體內會按顏色區分目標職業，關閉後則在距離視窗按距離遠近顯示顏色。"
	TRLocale_OPTION_RangeSize = "距離框體大小";
	TRLocale_OPTION_Low = "低";
	TRLocale_OPTION_High = "高";
	TRLocale_OPTION_RangeWidthDesc = "調整距離視窗的預設寬度。請確認在調整的時候你沒有選中任何目標，因為框體會自動擴展到距離文字的寬度。";
    TRLocale_OPTION_RangeText = "距離文字";
	TRLocale_OPTION_RangeTextDesc = " 顯示距離視窗內的文字，例如啟用該選項你可能會看到“40-100（超出距離）”，關閉該選項則僅顯示“40-100”。";
	TRLocale_OPTION_Alpha = "透明度";
	TRLocale_OPTION_AlphaDesc = "調整距離框體和ToT面板的透明度。";
	TRLocale_OPTION_FontSize = "字體大小";
	TRLocale_OPTION_FontSizeDesc = "調整距離框體和ToT面板的字體大小。";
	TRLocale_OPTION_TargetSize = "目標框體大小";
	TRLocale_OPTION_TargetSizeDesc = "調整目標視窗的預設寬度。請確認在調整的時候你沒有選中任何目標，因為框體會自動擴展到目標名稱的寬度。";
	TRLocale_OPTION_Friendly = "選擇友方時淡出";
	TRLocale_OPTION_FriendlyDesc = "是否在選中友方目標或NPC時淡出ToT面板，視窗在你沒有目標時也會淡出。對沒有治療技能不需要關注友方目標距離的職業很有用。**此功能僅在視窗鎖定的時候有效**。";
	TRLocale_OPTION_FadeNoTarget = "在沒有目標時淡出";
	TRLocale_OPTION_FadeNoTargetDesc = "在你沒有目標時淡出ToT面板和距離視窗，在選中目標時ToT面板和距離視窗會重新出現。**此功能僅在視窗鎖定的時候有效**";
	TRLocale_OPTION_Lock = "鎖定窗口";
	TRLocale_OPTION_LockDesc = "將距離和ToT視窗鎖定，解鎖後可以用滑鼠點擊拖動。";
	TRLocale_OPTION_RangeWin = "距離窗口";
	TRLocale_OPTION_RangeWinDesc = "啟用/關閉距離視窗，它根據你的法術/技能顯示目標和你的大致距離。";
	TRLocale_OPTION_TargetWin = "目標視窗";
	TRLocale_OPTION_TargetWinDesc = "顯示ToT面板，請注意它並不是顯示你的目標，而是你當前目標的目標";
	TRLocale_OPTION_Save = "保存/關閉";
	TRLocale_OPTION_Center = "居中";
	
	--Global Chat Message
	TRLocale_Global_Load = "Balyn的TargetRange1.43已載入，輸入/trange打開選項,/trange o查看額外選項";
	TRLocale_Global_Using = "用法: ";
	TRLocale_Global_Range = " 距離: ";
	TRLocale_Global_FontSize = "字體大小 = ";
	TRLocale_Global_Alpha = "框體透明度 = ";
	TRLocale_Global_Update = "更新延時 = ";
	TRLocale_Global_TarSize = "目標框體大小 = ";
	TRLocale_Global_RanSize = "距離框體大小 = ";
	TRLocale_Global_Lock = "框體鎖定";
	TRLocale_Global_Nolock = "框體解鎖";
	TRLocale_Global_FadeOn = "面板淡出：開";
	TRLocale_Global_FadeOff = "面板淡出：關";
	TRLocale_Global_FriendFadeOn = "友方框體淡出：開";
	TRLocale_Global_FriendFadeOff = "友方框體淡出：關";
	TRLocale_Global_RangeEnable = "距離面板啟用";
	TRLocale_Global_RangeDisable = "距離面板關閉";
	TRLocale_Global_TOTEnable = "ToT面板啟用";
	TRLocale_Global_TOTDisable = "ToT面板關閉";
	TRLocale_Global_Disable = "關閉";
	TRLocale_Global_Unlocked = "框體解鎖";
	TRLocale_Global_FadeEnable = "面板淡出啟用";
	TRLocale_Global_FadeWarn = "淡出功能在距離視窗鎖定時才可使用";
	TRLocale_Global_FadeDisable = "友方目標面板淡出";
	TRLocale_Global_FriendFadeEnable = "Friendly Window Fade Enabled";
	TRLocale_Global_FriendFadeWarn = "請輸入/targetrange lock鎖定框體";
	TRLocale_Global_FriendFadeDisable = "友方目標面板淡出關閉";
end




